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    Class DataTableMetaData

    A collection of metadata for a DataTableBase.

    Inheritance
    System.Object
    UnityEngine.Object
    UnityEngine.ScriptableObject
    DataTableMetaData
    Namespace: GDX.DataTables
    Syntax
    public class DataTableMetaData : ScriptableObject
    Remarks

    These objects are created with the UnityEngine.HideFlags preventing them from entering a build, or being seen/editted directly in the editor.

    Fields

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    BindingDataVersion

    The data version number used the last time data was pushed to the binding.

    Declaration
    public ulong BindingDataVersion
    Field Value
    Type Description
    System.UInt64
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    BindingTimestamp

    The timestamp last gotten from the binding.

    Declaration
    public DateTime BindingTimestamp
    Field Value
    Type Description
    System.DateTime
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    BindingUri

    A source of truth binding for the data found in the DataTableBase.

    Declaration
    public string BindingUri
    Field Value
    Type Description
    System.String
    Remarks

    On-disk bindings are relative to the asset folder.

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    DisplayName

    The user-friendly name used throughout the author-time experience for the DataTableBase.

    Declaration
    public string DisplayName
    Field Value
    Type Description
    System.String
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    ReferencesOnlyMode

    Locks out fields on the DataTableBase which are not reference based. This is useful for when a dataset is being driven by a binding.

    Declaration
    public bool ReferencesOnlyMode
    Field Value
    Type Description
    System.Boolean
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    SupportsUndo

    EXPERIMENTAL! Supports undo/redo operations on the DataTableBase.

    Declaration
    public bool SupportsUndo
    Field Value
    Type Description
    System.Boolean

    Extension Methods

    ObjectExtensions.SafeDestroy(Object, Single)
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    Back to top Built on 2024-01-01 against 1f69a68.
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