Search Results for

    Show / Hide Table of Contents

    Class ScriptingDefinesBuildProcessor

    A process step for the legacy build pipeline in Unity which ensures, if enabled that the GDX scripting define symbol is present for the target.

    Inheritance
    System.Object
    ScriptingDefinesBuildProcessor
    Implements
    UnityEditor.Build.IPreprocessBuildWithReport
    UnityEditor.Build.IOrderedCallback
    Namespace: GDX.Editor.Build
    Syntax
    public class ScriptingDefinesBuildProcessor : IPreprocessBuildWithReport, IOrderedCallback

    Properties

    | Improve this Doc View Source

    callbackOrder

    The priority for the processor to be executed, before defaults.

    Declaration
    public int callbackOrder { get; }
    Property Value
    Type Description
    System.Int32

    The numerical value used to sort callbacks, lowest to highest.

    Methods

    | Improve this Doc View Source

    OnPreprocessBuild(BuildReport)

    Ensures the build is made with GDX scripting define

    Declaration
    public void OnPreprocessBuild(BuildReport report)
    Parameters
    Type Name Description
    UnityEditor.Build.Reporting.BuildReport report

    Build process reported information.

    Implements

    UnityEditor.Build.IPreprocessBuildWithReport
    UnityEditor.Build.IOrderedCallback
    • Improve this Doc
    • View Source
    In This Article
    Back to top Built on 2024-01-01 against 1f69a68.
    Generated by Dox+DocFX.