|  |  | 1 |  | // Copyright (c) 2020-2024 dotBunny Inc. | 
|  |  | 2 |  | // dotBunny licenses this file to you under the BSL-1.0 license. | 
|  |  | 3 |  | // See the LICENSE file in the project root for more information. | 
|  |  | 4 |  |  | 
|  |  | 5 |  | using System; | 
|  |  | 6 |  |  | 
|  |  | 7 |  | namespace GDX.Developer.ConsoleVariables | 
|  |  | 8 |  | { | 
|  |  | 9 |  | #if UNITY_2022_2_OR_NEWER | 
|  |  | 10 |  |     public class IntegerConsoleVariable : ConsoleVariableBase | 
|  |  | 11 |  |     { | 
|  |  | 12 |  |         public Action<int> OnValueChanged; | 
|  |  | 13 |  |         readonly int m_DefaultValue; | 
|  |  | 14 |  |         int m_CurrentValue; | 
|  |  | 15 |  |  | 
|  |  | 16 |  |         public IntegerConsoleVariable(string name, string description, int defaultValue, | 
|  | 0 | 17 |  |             ConsoleVariableFlags flags = ConsoleVariableFlags.None) : base(name, description, flags) | 
|  | 0 | 18 |  |         { | 
|  | 0 | 19 |  |             if (ConsoleVariableSettings.TryGetValue(name, out string settingsValue) && int.TryParse(settingsValue, out i | 
|  | 0 | 20 |  |             { | 
|  | 0 | 21 |  |                 m_DefaultValue = newDefaultValue; | 
|  | 0 | 22 |  |             } | 
|  |  | 23 |  |             else | 
|  | 0 | 24 |  |             { | 
|  | 0 | 25 |  |                 m_DefaultValue = defaultValue; | 
|  | 0 | 26 |  |             } | 
|  |  | 27 |  |  | 
|  | 0 | 28 |  |             if (CommandLineParser.Arguments.ContainsKey(name) && int.TryParse(CommandLineParser.Arguments[name], out int | 
|  | 0 | 29 |  |             { | 
|  | 0 | 30 |  |                 m_CurrentValue = newCurrentValue; | 
|  | 0 | 31 |  |             } | 
|  |  | 32 |  |             else | 
|  | 0 | 33 |  |             { | 
|  | 0 | 34 |  |                 m_CurrentValue = defaultValue; | 
|  | 0 | 35 |  |             } | 
|  | 0 | 36 |  |         } | 
|  |  | 37 |  |  | 
|  |  | 38 |  |         /// <inheritdoc /> | 
|  |  | 39 |  |         public override ConsoleVariableType GetConsoleVariableType() | 
|  | 0 | 40 |  |         { | 
|  | 0 | 41 |  |             return ConsoleVariableType.Integer; | 
|  | 0 | 42 |  |         } | 
|  |  | 43 |  |  | 
|  |  | 44 |  |         /// <inheritdoc /> | 
|  |  | 45 |  |         public override object GetBoxedValue() | 
|  | 0 | 46 |  |         { | 
|  | 0 | 47 |  |             return m_CurrentValue; | 
|  | 0 | 48 |  |         } | 
|  |  | 49 |  |  | 
|  |  | 50 |  |         /// <inheritdoc /> | 
|  |  | 51 |  |         public sealed override void SetValueFromString(string newValue) | 
|  | 0 | 52 |  |         { | 
|  | 0 | 53 |  |             if (int.TryParse(newValue, out m_CurrentValue)) | 
|  | 0 | 54 |  |             { | 
|  | 0 | 55 |  |                 OnValueChanged?.Invoke(m_CurrentValue); | 
|  | 0 | 56 |  |             } | 
|  | 0 | 57 |  |         } | 
|  |  | 58 |  |  | 
|  |  | 59 |  |         /// <inheritdoc /> | 
|  |  | 60 |  |         public override string GetCurrentValueAsString() | 
|  | 0 | 61 |  |         { | 
|  | 0 | 62 |  |             return m_CurrentValue.ToString(); | 
|  | 0 | 63 |  |         } | 
|  |  | 64 |  |  | 
|  |  | 65 |  |         /// <inheritdoc /> | 
|  |  | 66 |  |         public override string GetDefaultValueAsString() | 
|  | 0 | 67 |  |         { | 
|  | 0 | 68 |  |             return m_DefaultValue.ToString(); | 
|  | 0 | 69 |  |         } | 
|  |  | 70 |  |  | 
|  |  | 71 |  |         public int GetValue() | 
|  | 0 | 72 |  |         { | 
|  | 0 | 73 |  |             return m_CurrentValue; | 
|  | 0 | 74 |  |         } | 
|  |  | 75 |  |  | 
|  |  | 76 |  |         public void SetValue(int newValue) | 
|  | 0 | 77 |  |         { | 
|  | 0 | 78 |  |             m_CurrentValue = newValue; | 
|  | 0 | 79 |  |             OnValueChanged?.Invoke(m_CurrentValue); | 
|  | 0 | 80 |  |         } | 
|  |  | 81 |  |     } | 
|  |  | 82 |  | #endif // UNITY_2022_2_OR_NEWER | 
|  |  | 83 |  | } |