| | | 1 | | // Copyright (c) 2020-2024 dotBunny Inc. |
| | | 2 | | // dotBunny licenses this file to you under the BSL-1.0 license. |
| | | 3 | | // See the LICENSE file in the project root for more information. |
| | | 4 | | |
| | | 5 | | using GDX.Collections.Generic; |
| | | 6 | | using UnityEngine; |
| | | 7 | | using UnityEngine.LowLevel; |
| | | 8 | | using UnityEngine.PlayerLoop; |
| | | 9 | | |
| | | 10 | | namespace GDX.Developer |
| | | 11 | | { |
| | | 12 | | public static class ManagedUpdateSystem |
| | | 13 | | { |
| | | 14 | | const int k_PreAllocatedSystems = 10; |
| | 0 | 15 | | static SimpleList<IManagedInitialization> s_ManagedInitialization = |
| | | 16 | | new SimpleList<IManagedInitialization>(k_PreAllocatedSystems); |
| | | 17 | | static int s_ManagedInitializationCount; |
| | 0 | 18 | | static SimpleList<IManagedUpdate> s_ManagedUpdate = new SimpleList<IManagedUpdate>(k_PreAllocatedSystems); |
| | | 19 | | static int s_ManagedUpdateCount; |
| | 0 | 20 | | static SimpleList<IManagedPreUpdate> s_ManagedPreUpdate = new SimpleList<IManagedPreUpdate>(k_PreAllocatedSystem |
| | | 21 | | static int s_ManagedPreUpdateCount; |
| | 0 | 22 | | static SimpleList<IManagedFixedUpdate> s_ManagedFixedUpdate = |
| | | 23 | | new SimpleList<IManagedFixedUpdate>(k_PreAllocatedSystems); |
| | | 24 | | static int s_ManagedFixedUpdateCount; |
| | 0 | 25 | | static SimpleList<IManagedEarlyUpdate> s_ManagedEarlyUpdate = |
| | | 26 | | new SimpleList<IManagedEarlyUpdate>(k_PreAllocatedSystems); |
| | | 27 | | static int s_ManagedEarlyUpdateCount; |
| | 0 | 28 | | static SimpleList<IManagedPreLateUpdate> s_ManagedPreLateUpdate = |
| | | 29 | | new SimpleList<IManagedPreLateUpdate>(k_PreAllocatedSystems); |
| | | 30 | | static int s_ManagedPreLateUpdateCount; |
| | 0 | 31 | | static SimpleList<IManagedPostLateUpdate> s_ManagedPostLateUpdate = |
| | | 32 | | new SimpleList<IManagedPostLateUpdate>(k_PreAllocatedSystems); |
| | | 33 | | static int s_ManagedPostLateUpdateCount; |
| | | 34 | | |
| | | 35 | | static bool s_AddedToPlayerLoop; |
| | | 36 | | |
| | | 37 | | public static void RegisterManagedInitialization(IManagedInitialization managedInitialization) |
| | 0 | 38 | | { |
| | 0 | 39 | | s_ManagedInitialization.AddWithExpandCheck(managedInitialization); |
| | 0 | 40 | | s_ManagedInitializationCount = s_ManagedInitialization.Count; |
| | 0 | 41 | | } |
| | | 42 | | public static void RemoveManagedInitialization(IManagedInitialization managedInitialization) |
| | 0 | 43 | | { |
| | 0 | 44 | | s_ManagedInitialization.RemoveFirstItem(managedInitialization); |
| | 0 | 45 | | s_ManagedInitializationCount = s_ManagedInitialization.Count; |
| | 0 | 46 | | } |
| | | 47 | | public static void RegisterManagedUpdate(IManagedUpdate managedUpdate) |
| | 0 | 48 | | { |
| | 0 | 49 | | s_ManagedUpdate.AddWithExpandCheck(managedUpdate); |
| | 0 | 50 | | s_ManagedUpdateCount = s_ManagedUpdate.Count; |
| | 0 | 51 | | } |
| | | 52 | | |
| | | 53 | | public static void UnregisterManagedUpdate(IManagedUpdate managedUpdate) |
| | 0 | 54 | | { |
| | 0 | 55 | | s_ManagedUpdate.RemoveFirstItem(managedUpdate); |
| | 0 | 56 | | s_ManagedUpdateCount = s_ManagedUpdate.Count; |
| | 0 | 57 | | } |
| | | 58 | | |
| | | 59 | | public static void RegisterManagedPreUpdate(IManagedPreUpdate managedPreUpdate) |
| | 0 | 60 | | { |
| | 0 | 61 | | s_ManagedPreUpdate.AddWithExpandCheck(managedPreUpdate); |
| | 0 | 62 | | s_ManagedPreUpdateCount = s_ManagedPreUpdate.Count; |
| | 0 | 63 | | } |
| | | 64 | | |
| | | 65 | | public static void UnregisterManagedPreUpdate(IManagedPreUpdate managedPreUpdate) |
| | 0 | 66 | | { |
| | 0 | 67 | | s_ManagedPreUpdate.RemoveFirstItem(managedPreUpdate); |
| | 0 | 68 | | s_ManagedPreUpdateCount = s_ManagedPreUpdate.Count; |
| | 0 | 69 | | } |
| | | 70 | | |
| | | 71 | | static void Initialization() |
| | 0 | 72 | | { |
| | 0 | 73 | | float deltaTime = Time.deltaTime; |
| | 0 | 74 | | float unscaledDeltaTime = Time.unscaledDeltaTime; |
| | 0 | 75 | | for (int i = 0; i < s_ManagedInitializationCount; i++) |
| | 0 | 76 | | { |
| | 0 | 77 | | s_ManagedInitialization.Array[i].ManagedInitialization(deltaTime, unscaledDeltaTime); |
| | 0 | 78 | | } |
| | 0 | 79 | | } |
| | | 80 | | |
| | | 81 | | static void Update() |
| | 0 | 82 | | { |
| | 0 | 83 | | float deltaTime = Time.deltaTime; |
| | 0 | 84 | | float unscaledDeltaTime = Time.unscaledDeltaTime; |
| | 0 | 85 | | for (int i = 0; i < s_ManagedUpdateCount; i++) |
| | 0 | 86 | | { |
| | 0 | 87 | | s_ManagedUpdate.Array[i].ManagedUpdate(deltaTime, unscaledDeltaTime); |
| | 0 | 88 | | } |
| | 0 | 89 | | } |
| | | 90 | | |
| | | 91 | | static void PreUpdate() |
| | 0 | 92 | | { |
| | 0 | 93 | | float deltaTime = Time.deltaTime; |
| | 0 | 94 | | float unscaledDeltaTime = Time.unscaledDeltaTime; |
| | 0 | 95 | | for (int i = 0; i < s_ManagedPreUpdateCount; i++) |
| | 0 | 96 | | { |
| | 0 | 97 | | s_ManagedPreUpdate.Array[i].ManagedPreUpdate(deltaTime, unscaledDeltaTime); |
| | 0 | 98 | | } |
| | 0 | 99 | | } |
| | | 100 | | |
| | | 101 | | public static void RegisterManagedFixedUpdate(IManagedFixedUpdate managedFixedUpdate) |
| | 0 | 102 | | { |
| | 0 | 103 | | s_ManagedFixedUpdate.AddWithExpandCheck(managedFixedUpdate); |
| | 0 | 104 | | s_ManagedFixedUpdateCount = s_ManagedFixedUpdate.Count; |
| | 0 | 105 | | } |
| | | 106 | | |
| | | 107 | | public static void UnregisterManagedFixedUpdate(IManagedFixedUpdate managedFixedUpdate) |
| | 0 | 108 | | { |
| | 0 | 109 | | s_ManagedFixedUpdate.RemoveFirstItem(managedFixedUpdate); |
| | 0 | 110 | | s_ManagedFixedUpdateCount = s_ManagedFixedUpdate.Count; |
| | 0 | 111 | | } |
| | | 112 | | |
| | | 113 | | static void FixedUpdate() |
| | 0 | 114 | | { |
| | 0 | 115 | | float deltaTime = Time.deltaTime; |
| | 0 | 116 | | float unscaledDeltaTime = Time.unscaledDeltaTime; |
| | 0 | 117 | | for (int i = 0; i < s_ManagedFixedUpdateCount; i++) |
| | 0 | 118 | | { |
| | 0 | 119 | | s_ManagedFixedUpdate.Array[i].ManagedFixedUpdate(deltaTime, unscaledDeltaTime); |
| | 0 | 120 | | } |
| | 0 | 121 | | } |
| | | 122 | | |
| | | 123 | | public static void RegisterManagedEarlyUpdate(IManagedEarlyUpdate managedEarlyUpdate) |
| | 0 | 124 | | { |
| | 0 | 125 | | s_ManagedEarlyUpdate.AddWithExpandCheck(managedEarlyUpdate); |
| | 0 | 126 | | s_ManagedEarlyUpdateCount = s_ManagedEarlyUpdate.Count; |
| | 0 | 127 | | } |
| | | 128 | | |
| | | 129 | | public static void UnregisterManagedEarlyUpdate(IManagedEarlyUpdate managedEarlyUpdate) |
| | 0 | 130 | | { |
| | 0 | 131 | | s_ManagedEarlyUpdate.RemoveFirstItem(managedEarlyUpdate); |
| | 0 | 132 | | s_ManagedEarlyUpdateCount = s_ManagedEarlyUpdate.Count; |
| | 0 | 133 | | } |
| | | 134 | | |
| | | 135 | | static void EarlyUpdate() |
| | 0 | 136 | | { |
| | 0 | 137 | | float deltaTime = Time.deltaTime; |
| | 0 | 138 | | float unscaledDeltaTime = Time.unscaledDeltaTime; |
| | 0 | 139 | | for (int i = 0; i < s_ManagedEarlyUpdateCount; i++) |
| | 0 | 140 | | { |
| | 0 | 141 | | s_ManagedEarlyUpdate.Array[i].ManagedEarlyUpdate(deltaTime, unscaledDeltaTime); |
| | 0 | 142 | | } |
| | 0 | 143 | | } |
| | | 144 | | |
| | | 145 | | public static void RegisterManagedPreLateUpdate(IManagedPreLateUpdate managedPreLateUpdate) |
| | 0 | 146 | | { |
| | 0 | 147 | | s_ManagedPreLateUpdate.AddWithExpandCheck(managedPreLateUpdate); |
| | 0 | 148 | | s_ManagedPreLateUpdateCount = s_ManagedPreLateUpdate.Count; |
| | 0 | 149 | | } |
| | | 150 | | |
| | | 151 | | public static void UnregisterManagedPreLateUpdate(IManagedPreLateUpdate managedPreLateUpdate) |
| | 0 | 152 | | { |
| | 0 | 153 | | s_ManagedPreLateUpdate.RemoveFirstItem(managedPreLateUpdate); |
| | 0 | 154 | | s_ManagedPreLateUpdateCount = s_ManagedPreLateUpdate.Count; |
| | 0 | 155 | | } |
| | | 156 | | |
| | | 157 | | static void PreLateUpdate() |
| | 0 | 158 | | { |
| | 0 | 159 | | float deltaTime = Time.deltaTime; |
| | 0 | 160 | | float unscaledDeltaTime = Time.unscaledDeltaTime; |
| | 0 | 161 | | for (int i = 0; i < s_ManagedPreLateUpdateCount; i++) |
| | 0 | 162 | | { |
| | 0 | 163 | | s_ManagedPreLateUpdate.Array[i].ManagedPreLateUpdate(deltaTime, unscaledDeltaTime); |
| | 0 | 164 | | } |
| | 0 | 165 | | } |
| | | 166 | | |
| | | 167 | | public static void RegisterManagedPostLateUpdate(IManagedPostLateUpdate managedPostLateUpdate) |
| | 0 | 168 | | { |
| | 0 | 169 | | s_ManagedPostLateUpdate.AddWithExpandCheck(managedPostLateUpdate); |
| | 0 | 170 | | s_ManagedPostLateUpdateCount = s_ManagedPostLateUpdate.Count; |
| | 0 | 171 | | } |
| | | 172 | | |
| | | 173 | | public static void UnregisterManagedPostLateUpdate(IManagedPostLateUpdate managedPostLateUpdate) |
| | 0 | 174 | | { |
| | 0 | 175 | | s_ManagedPostLateUpdate.RemoveFirstItem(managedPostLateUpdate); |
| | 0 | 176 | | s_ManagedPostLateUpdateCount = s_ManagedPostLateUpdate.Count; |
| | 0 | 177 | | } |
| | | 178 | | |
| | | 179 | | static void PostLateUpdate() |
| | 0 | 180 | | { |
| | 0 | 181 | | float deltaTime = Time.deltaTime; |
| | 0 | 182 | | float unscaledDeltaTime = Time.unscaledDeltaTime; |
| | 0 | 183 | | for (int i = 0; i < s_ManagedPostLateUpdateCount; i++) |
| | 0 | 184 | | { |
| | 0 | 185 | | s_ManagedPostLateUpdate.Array[i].ManagedPostLateUpdate(deltaTime, unscaledDeltaTime); |
| | 0 | 186 | | } |
| | 0 | 187 | | } |
| | | 188 | | |
| | | 189 | | |
| | | 190 | | public static void AddToPlayerLoop() |
| | 0 | 191 | | { |
| | 0 | 192 | | PlayerLoopSystem systemRoot = PlayerLoop.GetCurrentPlayerLoop(); |
| | | 193 | | |
| | 0 | 194 | | systemRoot.AddSubSystemToFirstSubSystemOfType( |
| | | 195 | | typeof(Initialization), |
| | | 196 | | typeof(ManagedUpdateSystem), Initialization); |
| | 0 | 197 | | systemRoot.AddSubSystemToFirstSubSystemOfType( |
| | | 198 | | typeof(EarlyUpdate), |
| | | 199 | | typeof(ManagedUpdateSystem), EarlyUpdate); |
| | 0 | 200 | | systemRoot.AddSubSystemToFirstSubSystemOfType( |
| | | 201 | | typeof(FixedUpdate), |
| | | 202 | | typeof(ManagedUpdateSystem), FixedUpdate); |
| | | 203 | | |
| | 0 | 204 | | systemRoot.AddSubSystemToFirstSubSystemOfType( |
| | | 205 | | typeof(PreUpdate), |
| | | 206 | | typeof(ManagedUpdateSystem), PreUpdate); |
| | | 207 | | |
| | 0 | 208 | | systemRoot.AddSubSystemToFirstSubSystemOfType( |
| | | 209 | | typeof(Update), |
| | | 210 | | typeof(ManagedUpdateSystem), Update); |
| | | 211 | | |
| | 0 | 212 | | systemRoot.AddSubSystemToFirstSubSystemOfType( |
| | | 213 | | typeof(PreLateUpdate), |
| | | 214 | | typeof(ManagedUpdateSystem), PreLateUpdate); |
| | | 215 | | |
| | 0 | 216 | | systemRoot.AddSubSystemToFirstSubSystemOfType( |
| | | 217 | | typeof(PostLateUpdate), |
| | | 218 | | typeof(ManagedUpdateSystem), PostLateUpdate); |
| | | 219 | | |
| | 0 | 220 | | PlayerLoop.SetPlayerLoop(systemRoot); |
| | 0 | 221 | | s_AddedToPlayerLoop = true; |
| | 0 | 222 | | } |
| | | 223 | | |
| | | 224 | | public static void RemoveFromPlayerLoop() |
| | 0 | 225 | | { |
| | 0 | 226 | | if (!s_AddedToPlayerLoop) return; |
| | | 227 | | |
| | 0 | 228 | | PlayerLoopSystem systemRoot = PlayerLoop.GetCurrentPlayerLoop(); |
| | | 229 | | |
| | 0 | 230 | | systemRoot.RemoveSubSystemsOfTypeFromFirstSubSystemOfType(typeof(Initialization), |
| | | 231 | | typeof(ManagedUpdateSystem)); |
| | | 232 | | |
| | 0 | 233 | | systemRoot.RemoveSubSystemsOfTypeFromFirstSubSystemOfType(typeof(EarlyUpdate), |
| | | 234 | | typeof(EarlyUpdate)); |
| | | 235 | | |
| | 0 | 236 | | systemRoot.RemoveSubSystemsOfTypeFromFirstSubSystemOfType(typeof(FixedUpdate), |
| | | 237 | | typeof(FixedUpdate)); |
| | | 238 | | |
| | 0 | 239 | | systemRoot.RemoveSubSystemsOfTypeFromFirstSubSystemOfType(typeof(PreUpdate), |
| | | 240 | | typeof(PreUpdate)); |
| | | 241 | | |
| | 0 | 242 | | systemRoot.RemoveSubSystemsOfTypeFromFirstSubSystemOfType(typeof(Update), |
| | | 243 | | typeof(Update)); |
| | | 244 | | |
| | 0 | 245 | | systemRoot.RemoveSubSystemsOfTypeFromFirstSubSystemOfType(typeof(PreLateUpdate), |
| | | 246 | | typeof(PreLateUpdate)); |
| | | 247 | | |
| | 0 | 248 | | systemRoot.RemoveSubSystemsOfTypeFromFirstSubSystemOfType(typeof(PostLateUpdate), |
| | | 249 | | typeof(PostLateUpdate)); |
| | | 250 | | |
| | 0 | 251 | | PlayerLoop.SetPlayerLoop(systemRoot); |
| | 0 | 252 | | s_AddedToPlayerLoop = false; |
| | 0 | 253 | | } |
| | | 254 | | |
| | | 255 | | public static bool IsRunning() |
| | 0 | 256 | | { |
| | 0 | 257 | | return s_AddedToPlayerLoop; |
| | 0 | 258 | | } |
| | | 259 | | |
| | | 260 | | public interface IManagedInitialization |
| | | 261 | | { |
| | | 262 | | void ManagedInitialization(float deltaTime, float unscaledDeltaTime); |
| | | 263 | | } |
| | | 264 | | public interface IManagedUpdate |
| | | 265 | | { |
| | | 266 | | void ManagedUpdate(float deltaTime, float unscaledDeltaTime); |
| | | 267 | | } |
| | | 268 | | public interface IManagedPreUpdate |
| | | 269 | | { |
| | | 270 | | void ManagedPreUpdate(float deltaTime, float unscaledDeltaTime); |
| | | 271 | | } |
| | | 272 | | |
| | | 273 | | public interface IManagedFixedUpdate |
| | | 274 | | { |
| | | 275 | | void ManagedFixedUpdate(float deltaTime, float unscaledDeltaTime); |
| | | 276 | | } |
| | | 277 | | |
| | | 278 | | |
| | | 279 | | public interface IManagedEarlyUpdate |
| | | 280 | | { |
| | | 281 | | void ManagedEarlyUpdate(float deltaTime, float unscaledDeltaTime); |
| | | 282 | | } |
| | | 283 | | |
| | | 284 | | public interface IManagedPreLateUpdate |
| | | 285 | | { |
| | | 286 | | void ManagedPreLateUpdate(float deltaTime, float unscaledDeltaTime); |
| | | 287 | | } |
| | | 288 | | |
| | | 289 | | public interface IManagedPostLateUpdate |
| | | 290 | | { |
| | | 291 | | void ManagedPostLateUpdate(float deltaTime, float unscaledDeltaTime); |
| | | 292 | | } |
| | | 293 | | } |
| | | 294 | | } |