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    Namespace GDX.Collections.Pooling

    Classes

    GameObjectPool

    UnityEngine.GameObject based functionality extending the SimpleListManagedPool to better support UnityEngine.GameObject patterns.

    ManagedPoolBuilder

    A time-slicing builder behaviour for IManagedPool.

    ManagedPools

    A managed pooling system implementation primarily meant for the object oriented patterns, based on the C# base object.

    SimpleListManagedPool

    A System.Object SimpleList<T> backed pool implementation.

    Structs

    ArrayPool<T>

    An object pool for arrays with power-of-two lengths.

    JaggedArrayWithCount<T>

    Interfaces

    IGameObjectPoolItem

    An interface describing the functionality needed for an item to be understood by GameObjectPool, if callbacks are to be made.

    IManagedPool

    An interface describing the functionality needed for a pool to be understood by ManagedPools.

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