Namespace GDX.Editor
Classes
AssetDatabaseReference
Automation
A collection of helper methods used for automation processes.
ConfigGenerator
DataTableTracker
A observer-like pattern for DataTableBase usage in the editor.
EditorPrefsCache
A cached version of UnityEditor.EditorPrefs, allowing for faster access.
EditorTaskDirectorSystem
An editor-only method of ticking TaskDirector.
EditorWindowExtensions
UnityEditor.EditorWindow Based Extension Methods
GDXShortcutAttribute
ManifestEntry
An object representative of the GDX entry in a manifest lockfile.
MenuItems
ResourcesProvider
SerializedProperties
SerializedStopwatch
An obscure usage stopwatch meant to track times across domain-reload and serialization.
TestFramework
TransientConfig
A configuration that is operated on when in Project Settings.
VersionControl
A collection of version control related helper utilities.
VisualElementsProvider
Structs
DataTableTracker.DataTableTrackerStats
A DataTableTracker based set of stats.
EditorWindowExtensions.EditorWindowSetup
Interfaces
DataTableTracker.ICellValueChangedCallbackReceiver
An interface describing the functionality needed for an object to get a callback when a a cell values changes in a DataTableBase.
DataTableTracker.IStructuralChangeCallbackReceiver
An interface describing the functionality needed for an object to get a callback when a structural changes in a DataTableBase.
DataTableTracker.IUndoRedoEventCallbackReceiver
An interface describing the functionality needed for an object to get a callback when Unity performs an undo/redo operation on a DataTableBase.