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    Class TransientConfig

    A configuration that is operated on when in Project Settings.

    Inheritance
    System.Object
    TransientConfig
    Namespace: GDX.Editor
    Syntax
    public class TransientConfig
    Remarks

    A non-static copy of Config.

    Constructors

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    TransientConfig()

    Declaration
    public TransientConfig()

    Fields

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    BuildInfo

    Should the BuildInfo file be written during builds?

    Declaration
    public bool BuildInfo
    Field Value
    Type Description
    System.Boolean
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    BuildInfoAssemblyDefinition

    Ensure that there is an assembly definition wrapping the generated content.

    Declaration
    public bool BuildInfoAssemblyDefinition
    Field Value
    Type Description
    System.Boolean
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    BuildInfoBuildChangelistArgument

    The argument key for the build's changelist to be passed to the BuildInfoGenerator.

    Declaration
    public string BuildInfoBuildChangelistArgument
    Field Value
    Type Description
    System.String
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    BuildInfoBuildDescriptionArgument

    The argument key for the build description to be passed to the BuildInfoGenerator.

    Declaration
    public string BuildInfoBuildDescriptionArgument
    Field Value
    Type Description
    System.String
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    BuildInfoBuildNumberArgument

    The argument key for the build number to be passed to the BuildInfoGenerator.

    Declaration
    public string BuildInfoBuildNumberArgument
    Field Value
    Type Description
    System.String
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    BuildInfoBuildStreamArgument

    The argument key for the build's stream to be passed to the BuildInfoGenerator.

    Declaration
    public string BuildInfoBuildStreamArgument
    Field Value
    Type Description
    System.String
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    BuildInfoBuildTaskArgument

    The argument key for the build's task to be passed to the BuildInfoGenerator.

    Declaration
    public string BuildInfoBuildTaskArgument
    Field Value
    Type Description
    System.String
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    BuildInfoNamespace

    The namespace where the BuildInfo should be placed.

    Declaration
    public string BuildInfoNamespace
    Field Value
    Type Description
    System.String
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    BuildInfoOutputPath

    The path to output the BuildInfo file.

    Declaration
    public string BuildInfoOutputPath
    Field Value
    Type Description
    System.String
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    CommandLineParserArgumentPrefix

    What should be used to denote arguments in the command line?

    Declaration
    public string CommandLineParserArgumentPrefix
    Field Value
    Type Description
    System.String
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    CommandLineParserArgumentSplit

    What should be used to split arguments from their values in the command line?

    Declaration
    public string CommandLineParserArgumentSplit
    Field Value
    Type Description
    System.String
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    ConfigOutputPath

    The asset database relative path of the GDX config override file.

    Declaration
    public string ConfigOutputPath
    Field Value
    Type Description
    System.String
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    EditorTaskDirectorSystem

    Should the Editor Task Director tick the Task Director.

    Declaration
    public bool EditorTaskDirectorSystem
    Field Value
    Type Description
    System.Boolean
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    EditorTaskDirectorSystemTickRate

    How often should the editor task director tick trigger the task director to tick?

    Declaration
    public double EditorTaskDirectorSystemTickRate
    Field Value
    Type Description
    System.Double
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    EnvironmentDeveloperConsole

    Should the GDX developer console be used.

    Declaration
    public bool EnvironmentDeveloperConsole
    Field Value
    Type Description
    System.Boolean
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    EnvironmentScriptingDefineSymbol

    Should a GDX scripting define symbol be added to all target build groups.

    Declaration
    public bool EnvironmentScriptingDefineSymbol
    Field Value
    Type Description
    System.Boolean
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    EnvironmentToolsMenu

    Should the GDX tools menu be added in the editor?

    Declaration
    public bool EnvironmentToolsMenu
    Field Value
    Type Description
    System.Boolean
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    LocalizationDefaultCulture

    The language to set the default thread culture too.

    Declaration
    public Localization.Language LocalizationDefaultCulture
    Field Value
    Type Description
    Localization.Language
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    LocalizationSetDefaultCulture

    Should the default thread culture be set?

    Declaration
    public bool LocalizationSetDefaultCulture
    Field Value
    Type Description
    System.Boolean
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    PlatformAutomationFolder

    The project relative path where automation should store its artifacts.

    Declaration
    public string PlatformAutomationFolder
    Field Value
    Type Description
    System.String
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    PlatformCacheFolder

    The project relative path to use as a cache.

    Declaration
    public string PlatformCacheFolder
    Field Value
    Type Description
    System.String
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    TaskDirectorSystem

    Should the Task Director System be added to the player loop during playmode.

    Declaration
    public bool TaskDirectorSystem
    Field Value
    Type Description
    System.Boolean
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    TaskDirectorSystemTickRate

    How often should the task director tick in playmode?

    Declaration
    public float TaskDirectorSystemTickRate
    Field Value
    Type Description
    System.Single
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    UpdateProviderCheckForUpdates

    Should GDX check for updates at editor time?

    Declaration
    public bool UpdateProviderCheckForUpdates
    Field Value
    Type Description
    System.Boolean

    Methods

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    HasChanges()

    Declaration
    public bool HasChanges()
    Returns
    Type Description
    System.Boolean
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    Back to top Built on 2024-01-01 against 1f69a68.
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