Class TransientConfig
A configuration that is operated on when in Project Settings.
Inheritance
Namespace: GDX.Editor
Syntax
public class TransientConfig
Remarks
A non-static copy of Config.
Constructors
| Improve this Doc View SourceTransientConfig()
Declaration
public TransientConfig()
Fields
| Improve this Doc View SourceBuildInfo
Should the BuildInfo file be written during builds?
Declaration
public bool BuildInfo
Field Value
Type | Description |
---|---|
System.Boolean |
BuildInfoAssemblyDefinition
Ensure that there is an assembly definition wrapping the generated content.
Declaration
public bool BuildInfoAssemblyDefinition
Field Value
Type | Description |
---|---|
System.Boolean |
BuildInfoBuildChangelistArgument
The argument key for the build's changelist to be passed to the BuildInfoGenerator.
Declaration
public string BuildInfoBuildChangelistArgument
Field Value
Type | Description |
---|---|
System.String |
BuildInfoBuildDescriptionArgument
The argument key for the build description to be passed to the BuildInfoGenerator.
Declaration
public string BuildInfoBuildDescriptionArgument
Field Value
Type | Description |
---|---|
System.String |
BuildInfoBuildNumberArgument
The argument key for the build number to be passed to the BuildInfoGenerator.
Declaration
public string BuildInfoBuildNumberArgument
Field Value
Type | Description |
---|---|
System.String |
BuildInfoBuildStreamArgument
The argument key for the build's stream to be passed to the BuildInfoGenerator.
Declaration
public string BuildInfoBuildStreamArgument
Field Value
Type | Description |
---|---|
System.String |
BuildInfoBuildTaskArgument
The argument key for the build's task to be passed to the BuildInfoGenerator.
Declaration
public string BuildInfoBuildTaskArgument
Field Value
Type | Description |
---|---|
System.String |
BuildInfoNamespace
The namespace where the BuildInfo should be placed.
Declaration
public string BuildInfoNamespace
Field Value
Type | Description |
---|---|
System.String |
BuildInfoOutputPath
The path to output the BuildInfo file.
Declaration
public string BuildInfoOutputPath
Field Value
Type | Description |
---|---|
System.String |
CommandLineParserArgumentPrefix
What should be used to denote arguments in the command line?
Declaration
public string CommandLineParserArgumentPrefix
Field Value
Type | Description |
---|---|
System.String |
CommandLineParserArgumentSplit
What should be used to split arguments from their values in the command line?
Declaration
public string CommandLineParserArgumentSplit
Field Value
Type | Description |
---|---|
System.String |
ConfigOutputPath
The asset database relative path of the GDX config override file.
Declaration
public string ConfigOutputPath
Field Value
Type | Description |
---|---|
System.String |
EditorTaskDirectorSystem
Should the Editor Task Director tick the Task Director.
Declaration
public bool EditorTaskDirectorSystem
Field Value
Type | Description |
---|---|
System.Boolean |
EditorTaskDirectorSystemTickRate
How often should the editor task director tick trigger the task director to tick?
Declaration
public double EditorTaskDirectorSystemTickRate
Field Value
Type | Description |
---|---|
System.Double |
EnvironmentDeveloperConsole
Should the GDX developer console be used.
Declaration
public bool EnvironmentDeveloperConsole
Field Value
Type | Description |
---|---|
System.Boolean |
EnvironmentScriptingDefineSymbol
Should a GDX scripting define symbol be added to all target build groups.
Declaration
public bool EnvironmentScriptingDefineSymbol
Field Value
Type | Description |
---|---|
System.Boolean |
EnvironmentToolsMenu
Should the GDX tools menu be added in the editor?
Declaration
public bool EnvironmentToolsMenu
Field Value
Type | Description |
---|---|
System.Boolean |
LocalizationDefaultCulture
The language to set the default thread culture too.
Declaration
public Localization.Language LocalizationDefaultCulture
Field Value
Type | Description |
---|---|
Localization.Language |
LocalizationSetDefaultCulture
Should the default thread culture be set?
Declaration
public bool LocalizationSetDefaultCulture
Field Value
Type | Description |
---|---|
System.Boolean |
PlatformAutomationFolder
The project relative path where automation should store its artifacts.
Declaration
public string PlatformAutomationFolder
Field Value
Type | Description |
---|---|
System.String |
PlatformCacheFolder
The project relative path to use as a cache.
Declaration
public string PlatformCacheFolder
Field Value
Type | Description |
---|---|
System.String |
TaskDirectorSystem
Should the Task Director System be added to the player loop during playmode.
Declaration
public bool TaskDirectorSystem
Field Value
Type | Description |
---|---|
System.Boolean |
TaskDirectorSystemTickRate
How often should the task director tick in playmode?
Declaration
public float TaskDirectorSystemTickRate
Field Value
Type | Description |
---|---|
System.Single |
UpdateProviderCheckForUpdates
Should GDX check for updates at editor time?
Declaration
public bool UpdateProviderCheckForUpdates
Field Value
Type | Description |
---|---|
System.Boolean |
Methods
| Improve this Doc View SourceHasChanges()
Declaration
public bool HasChanges()
Returns
Type | Description |
---|---|
System.Boolean |